This is my personal blog where you’ll find me rambling about all sorts of topics. I usually talk about reverse engineering, exploit development, compilers, emulators and math. Enjoy your stay!
Authenticating to Dead by Daylight servers via Steam Session Tickets
Instrumenting binaries using revng and LLVM
LLVM with CMake: It's easier than you'd think!
Lifting binaries to LLVM with McSema
RACEAC: Breaking Dead by Daylight's integrity checks
Breaking Dead by Daylight without process interaction